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IO Interactive’s boss firmly believes the episodic model is right for the game. The head of developer IO Interactive, Hannes Seifert, has said that he “absolutely feels right” about the game’s ...
Let’s get this out of the way up front: Hitman Absolution is a weird game. It’s a considerable departure from the rest of the series, trading in wide-open, puzzle-like levels and a negligible plotline ...
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